class ChartLoader { constructor(canvas, effectCanvas, detectionCanvas, parent, legend, dataDiv) { this.canvas = canvas this.effectCanvas = effectCanvas this.detectionCanvas = detectionCanvas this.parent = parent this.legend = legend this.dataDiv = dataDiv } //Načtení dat loadData(code) { fetch("/api/charts/" + code, { method: 'GET', headers: { 'Content-Type': 'json' } }) .then(response => response.json()) .then(data => { let metadata = data.metadata; metadata.custom_x_values = "" let table = data.table if (data !== null) { this.drawChart(metadata, table) this.parent.style.backgroundColor = metadata.backgroundColor } else this.parent.innerHTML = "graph not found." }) } addListener(newChart) { //Click document.addEventListener('mousemove', (e) => { const pos = { x: e.clientX, y: e.clientY } console.log(pos) let ctx = this.detectionCanvas.getContext('2d'); // Get neigboring pixels let imageData = Array.from(ctx.getImageData(pos.x - 2, pos.y - 2, 5, 5).data) // Convert into indexes let indexes = [] while (imageData.length > 0) { let pixel = imageData.splice(0, 4) // only if alpha is 100% if (pixel[3] === 255) { let index = (pixel[0] * 256 + pixel[1]) * 256 + pixel[2] indexes.push(index) } } function mode(array) { if(array.length == 0) return null; var modeMap = {}; var maxEl = array[0], maxCount = 1; for(var i = 0; i < array.length; i++) { var el = array[i]; if(modeMap[el] == null) modeMap[el] = 1; else modeMap[el]++; if(modeMap[el] > maxCount) { maxEl = el; maxCount = modeMap[el]; } } return maxEl; } // To avoid edge cases because of anti aliasing let mostCommonIndex = mode(indexes) if (mostCommonIndex !== null) { let obj = newChart.objects[mostCommonIndex] // Effect let effectCtx = this.effectCanvas.getContext("2d") effectCtx.clearRect(0, 0, effectCanvas.width, effectCanvas.height) this.effectCanvas.style.opacity = 1 newChart.drawEffect(effectCtx, [obj]) this.dataDiv.style.display = "block" // make the info fit into the chart div if (pos.x + this.dataDiv.clientWidth <= this.parent.clientWidth - 2) this.dataDiv.style.left = pos.x + "px" else this.dataDiv.style.left = pos.x - this.dataDiv.clientWidth + "px" if (pos.y + this.dataDiv.clientHeight <= parent.clientHeight - 2) this.dataDiv.style.top = pos.y + "px" else this.dataDiv.style.top = pos.y - this.dataDiv.clientHeight + "px" this.dataDiv.style.display = "block" let name = newChart.data[obj.colId.toString()].col_name this.dataDiv.innerHTML = "" + name + "

" + obj.value + "

" } else { this.dataDiv.style.display = "none" this.effectCanvas.style.opacity = 0 } }) window.addEventListener("resize", e => { //newChart.updateLegend(graphSettings.displayLegend, data) newChart.resizeCanvas(this.parent, this.legend.offsetHeight) newChart.draw() setTimeout(() => { this.effectCanvas.width = this.canvas.width this.effectCanvas.height = this.canvas.height this.detectionCanvas.width = this.canvas.width this.detectionCanvas.height = this.canvas.height this.chart.drawDetectionMap(this.detectionCanvas.getContext("2d")) }, 0) }); } drawChart(graphSettings, data) { this.chart = new Chart(this.canvas, data, graphSettings) this.chart.updateLegend(graphSettings.displayLegend, this.legend) this.chart.resizeCanvas(this.parent, this.legend.offsetHeight) //Choose the correct graph switch (graphSettings.type) { case "point": this.chart = new PointChart(this.canvas, data, graphSettings) break case "line": this.chart = new LineChart(this.canvas, data, graphSettings) break case "smoothline": this.chart = new SmoothLineChart(this.canvas, data, graphSettings) break case "pie": this.chart = new PieChart(this.canvas, data, graphSettings) break case "donut": this.chart = new DonutChart(this.canvas, data, graphSettings) break case "bar": this.chart = new BarChart(this.canvas, data, graphSettings) break case "area": this.chart = new AreaChart(this.canvas, data, graphSettings) break case "smootharea": this.chart = new SmoothAreaChart(this.canvas, data, graphSettings) break case "stacked": this.chart = new StackedChart(this.canvas, data, graphSettings) break } console.time("1") this.chart.draw() console.timeEnd("1") setTimeout(() => { console.time("2") console.timeEnd("2") this.effectCanvas.width = this.canvas.width this.effectCanvas.height = this.canvas.height this.detectionCanvas.width = this.canvas.width this.detectionCanvas.height = this.canvas.height this.chart.drawDetectionMap(this.detectionCanvas.getContext("2d")) }, 0); { } this.addListener(this.chart) } }